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Uses

A somewhat comprehensive list of tools, apps, hardware, and more that I use on a daily basis to design and code things. And yeah, that is Hackerman from Kung Fury (2015) on the background.

Design

  • Figma is my primary tool for UI design these days. For complex projects, I build on layouts crafted by my friend and outstanding UX/UI designer Michela Risso.
  • All of my motion graphics start in Canva or Freepik, where I take advantage of their AI-powered features.
  • For 3D assets and graphic design, I collaborate with trusted specialist partners such as Alessandro Cavallo, while all video editing is handled by my good friend Marco Monastero — a renowned Italian content creator and outstanding videomaker .

Development

  • I use VSCode and Visual Studio 2022 as my text editor, the second one for C# and .NET projects.
  • Brave is my main browser for both development and general use.
  • React is my front end Javascript library of choice. The component-centric mental model is the first thing that truly made sense to me as a developer.
  • For 3D effects and image shaders I use three.js. It has a bit of a learning curve but you can do some really powerful stuff with it such this site.
  • For CSS I’ve used a myriad pre-processors and css-in-js solutions like styled-components, but these days I’m using vanilla CSS or SASS to get upcoming CSS features today.
  • For Javascript animations I use Framer Motion, it’s a great way to add spring animations to React and three.js.

System

DesktopCustom built
Operating systemWindows 11
BrowserBrave Browser
MonitorOne 21:9 LG Monitor and one 1080p vertical BenQ monitor
KeyboardCustom Mechanical Keyboard
MouseLogitech MX Master 3S
LaptopOne Lenovo L14 Thinkpad (2022) and a Legion 5 (2022)
HeadphonesRazer Barracuda/Nothing Ear (a)
MicrophoneSamson Meteor